Status Effects
Statuses cause special effects to a specific character's dice rolls, stamina, or other stat values, for a specific duration of time.
Statuses are impermanent, and generally last a certain amount of dice rolls. Dice-roll countdowns include any dice-rolls for that specific character, even those that are not affected by the status themselves.
Characters can only have one special status at a time. If they gain a new special status, they loose any they had before immediately.
Statuses Quick Links
List of Statuses
Everytime your character rolls a dice, loose one current stamina.
Three Dice Rolls (or until Poisoned status is removed/changed.)
Your charcter's "Body" dice is upgraded by 1x, but your character's "Mind" dice is downgraded by 2x.
Three Dice Rolls (or until Infuriated status is removed/changed.)
Your character's "Mind" dice is downgraded by 1x.
Five Dice Rolls (or until Dazed status is removed/changed.)
Your character's "Body" dice is downgraded by 1x.
Five Dice Rolls (or until Exaughsted status is removed/changed.)
Your character's "Charm" dice is downgraded by 1x.
Five Dice Rolls (or until Frantic status is removed/changed.)
Your character's "Body" dice is upgraded by 1x.
Three Dice Rolls (or until Empowered status is removed/changed.)
Your character's "Mind" dice is upgraded by 1x.
Three Dice Rolls (or until Enlightened status is removed/changed.)
Your character's "Charm" dice is upgraded by 1x.
Three Dice Rolls (or until Awakened status is removed/changed.)
Your character's "Charm" dice is upgraded by 1x, and your character's "Mind" dice is downgraded 1x.
Three Dice Rolls (or until Loopy status is removed/changed.)
Your character takes an additional 1 damage anytime they take damage!
Five Dice Rolls (or until Burned status is removed/changed.)